Contemplations of a Tainted Mind

2.11.2008

Introducing: Rynthsara

Today was another interesting day. Learned an absolute shite-ton of info. Myers-Briggs is incredibly interesting. We covered a lot of material regarding the 8 Jungian Functions, and I actually learned some things I couldn't quite fix before. Like what the Ni function -actually- does. We also learned a lot regarding the 8 functions, how people use them, and the various strong, weak and shaodw functions. If you guys want more, leave me a comment and I'll write up a post with a quick rundown.

Without further ado:

A land of rolling plains, summer storms, and overwhelming energy, Rynthsara is guarded by the Guild of the Ivory Winds. A sect of wizards that have mastered the magics of the wind and constantly use it to keep harm from ever finding their homeland. The people of this quiet country are a fairly simple people, generally content with living their peaceful lives as farmers and merchants, under the watchful eye of the Wizards. Their farmlands and pastures stretch across the rolling landscape, decorating the hills with their little homes.

There are many secrets in this land, mostly unknown to the commonfolk. Even many of the wizards are unaware of these secrets, as they are held only by the highest members of the guild. These secrets tell the dark truths of the Guild and weave a bloody tale from the deepest mists of history to the most present time. The land is surrounded by a large, almost endless ocean, considered by most to be resting on one of the corners of the world, there are rumours that if an enterprising sailor were to venture away from the island, they would eventually navigate his ship, crew and himself straight into the gaping maws of the abyss. But then, this is only a rumour spread among the children around the countryside. Some might venture this is to prevent the people from leaving, others just that it's a silly rumor. Many simply assume that it is true. Regardless, people rarely leave the continent as it is nigh impossible to find the resources to build a ship, and even more difficult to find a crew to man one.